History of Publishing Wrap Up

I enjoyed the history of publishing papers from the spring term and as I file them away (well, really just find a place to pile them in my needs-to-be-tidied up office) I’m thinking about some of big topics we covered and the perspectives that the class explored—the nature and consequences of ebooks (the epocalyse), the evolution and surprising stability of the bestseller list (with its recurring self-help and celebrity fallbacks). Papers looked at choices to be made in self-publishing and in choosing books for translation and at the complexities of publishing in table top games and comics. One even explored handwriting and its relation to the written and printed word.

It was a term in which the Department of Justice sued Apple and the five (other) 6 publishers for price fixing, in which Microsoft invested several hundred million in the Barnes & Noble Nook, in which 50 Shades of Gray dominated (so to speak) the bestseller list, and in which we learned about new plans by Oregon heavyweights Blackstone and Ingram to complete in new ways in the ebook marketplace.

We looked at books as artifacts and as products, even folding paper at one point to make book signatures, and we talked about the evolution books from rock painting to the invention of paper to the epub and mobi formats and Amazon select (or if you prefer, from stone tablets to digital ones, and hey, were the early cave paintings the first comic books!?).

I’m scratching around at the mental itch that this change to ebooks somehow echoes earlier publishing revolutions (the printing press, cheap paper, offset printing) and may end the same way, which a period of grass roots indie and self-publishing followed by a new round of consolidation, gate-keeping and—as one student last year put it—censorship by business model. We’ll see. There are too many moving parts for a clear picture, at least for me.

Ebooks and audiobooks are also converging and our consideration of these led to some fun (and yes, it’s an adjective—look it up) discussion of what it means to read. Is listening to an audiobook reading? The class was split on whether reading is engagement with a text or whether it involved some connection with letters, spelling and the like.

[to be continued…]

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Images from the Ashland Book and Author Festival

Congratulations to Laura Baden, Paul Adalian, and the Friends of the Hannon Library (Join today!) on a very successful Ashland Book and Author Festival. Here are some pictures from the event (courtesy of Maureen Flanagan).

Clive Rosengren, author of Murder Unscripted

Patty Wixon, reading from her work

John Yunker and Midge Raymond of Ashland Creek Press

Something from the Hannon Library Special Collections

Poet Amy Miller, author of Botanica and other works

Exterminating Angel‘s Tod Davies with A Galaxy of Immortal Women

Karen Jeffery, author of Hot Tickets!!

Swampy the Swamphorse

Ryan W. Bradley advertising his Code for Failure

Digital archives student worker Ashley Selvey

University Library Dean Paul Adalian

See you next year.

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Ghost Developing

Ghost writing has been extensively researched. However, what could be categorized as “ghost writing” in other industries? There are large corporations who are under a singular name but have many employees, so it’s hard to understand what to categorize as ghost writing in the context of developing, writing, painting, or creating in any way.

Below is a list of many tasks that could be/are considered as ghost-creation.

  • Writing
  • Developing
  • Painting
  • Game creation
    Board
    Video
    Card
  • Academic
  • Music
  • Movies
  • Websites
  • Etc. . .

 

The ghost writing in these types include a wide variety of tasks in these companies, such as:

  • Figure making

This refers mainly to the figures used in tabletop gaming or complex board games, also including the 3D modeling of action figures from a series. One author or artist may not do the designs or create the figures, even though their name goes on the packaging.

  • Character development

The back-story of a character (in games, not necessarily film or books) is often developed by other sources.

  • Character design

There is often a large group of employees who concentrate solely on creating the physical figures and also the designs of each character. This includes game art, but also books with cover art and tabletop gaming figures.

  • Backgrounds

Many times in history, now-famous painters had large squads of other artists, commonly apprentices, working on different sections of their art that specialize in backgrounds, wildlife, water, clothing, and many other features in a painting. Today, this can be seen in some different artworks: though many still remain a mystery.

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Karla Geigle Interviews Kelsey Clark of Second Best

Kelsey Clark is a  Music Business major studying at Southern Oregon University while recording her own music and playing in a local band.

Karla Geigle: Have you had any previous experience with publishing?

Kelsey Clark: I personally have not, but there are different ways to do that.

Music is basically copyrighted when it’s created. There are ways you can register your music to make it safer such as under major publishing companies, but yeah music is copyrighted when it’s created. Mail it to yourself and it’s proof that it’s yours.

A publisher basically initiates the copyright itself, you’re going to enter into a contract with them and they own part of the copyright, or even all of it.

Publishing used to be printing of the material; money was made off sheet music. Now the tables have turned and it’s not like that. Copyright wise, the songwriters gain part of the royalties and the copyrighters have some of the royalty.

KG: How did you get in contact with your publisher, copywriter, etc?

KC: We do not have a contract with a publisher, actually. Nor have we copyrighted any of our music. We have not registered it.

I personally have dealt a little with contracts between the publisher and the songwriters, I actually had to write one out in a project, but I’ve never done that with our band.

If I were to get in contact with somebody like that, I would speak with different contacts that I’ve met throughout working for my degree and that I’ve met through other bands.

KG: So, word of mouth?

KC: Yeah, I think word of mouth is huge. Just introducing yourself and making a brief impression. There are many people in Ashland involved in music publishing and the industry, so I would go to them first.

KG: And your second choice?

KC: I would definitely look online.

KG: I understand you produce some music in a home studio, is that right?

KC: Yup, that’s right.

KG: So, the production of your work is very important. Out of curiosity, what do you use to record your music at home? Does this differ any from what your publishers/producers use? In what ways is it better/worse?

KC: Umm, a huge part of a professional studio is having the equipment, and also the recording engineer. They are REALLY trained to have a good ear in the recording process. So you have the equipment that costs thousands and thousands of dollars… you can do the same with cheaper equipment sometimes, but you need to know what you’re doing.

A huge part is having good solid microphones, and also knowing the acoustics of a room. You can have the best equipment out there, but if the acoustics are off you won’t be able to

With less money you can get down and record without having to pay for it.

KG: And the flexibility as well?

KC: Yeah, definitely. You can sit down and get the music done, and spend as much time as you need to get it right and get the music out to the public.

A home studio – it really depends on who’s producing the music and has a good ear for mixing…

A great part of a professional studio is going in and there’s someone who knows what they’re doing, an expert in their field.

An example of someone who’s done well with their own studio is Imogen Heap. She started out in her own studio, has her own songwriting, and she’s definirtly gotten her music out there through publishers, advertising, etc.

Her music got big when it was placed on a TV show or movie, I can’t remember which right onw. So that’s an example of someone successful in their own home studio.

KG: Also, there’s Ben Folds. Before the band became Ben Folds Five, he created his complete CDs himself, right?

KC: Yes and it’s amazing, that’s a really good example. You can sit down with a basic guitar or vocal, and sit down with an editing program and add a whole band behind you.

With Ben Folds he created all the music on his own however. That’s pretty impressive. I don’t know if that was done in a home studio though…

KG: Yes, that’d be interesting to find out. So, how much of your content are you happy with?

KC: Oh wow, I haven’t actually heard any that I’m happy with. I guess it’s part of me being my own worst critic.

I think…I need to have more experience in the studio. I think I haven’t recorded enough in the studio, now have I taken advantage of the whole professional aspect, now recorded as much as I’d like. It’s tough to get a good recording.

And the thing is, I haven’t recorded on the home studio with the knowledge that I just came out of this class I took, the audio recording class. Which is interesting, there are so many things I’ve learned that I haven’t been able to use yet. And the home studio my parents have is very basic, I don’t think you could get radio quality stuff out of it.

But you never know, some computer whiz could come in and… *laughs* well, you know.

KG: How do you promote your work? Facebook, website, Twitter?

KC: Facebook, we don’t have a website up at the moment.

At this point we’re just doing word of mouth, Facebook… Facebook is a big thing right now so that helps.

Our band isn’t doing this as a full time job, so a website isn’t really needed.

KG: Famous sings/songwriters have someone to manage their social networking and promotion; does your band have someone who does this?

KC: Two friends not in the band tend to the networking and promotion. Courtney updates the Facebook page, puts photos, etc. Meredith presents packets of information about our bands to radio stations and more along the lines of promotion.

KG: So bringing the focus out a bit, how did your band get together?

KC: It started as a family, and just kind of grew from there. Me, Ryan, Justin, and Renee. It grew from there and my dad started playing with us too. He was the initiator, who encouraged us to get together.

We started playing more and acquired more band members as needed and the music advanced.

We started playing at different church events and fundraisers, and at get-togethers. We’ve done different competitions around the Valley one of which we actually won one. Small gigs and other shows.

We’ve expanded our music further, such as Redding where we’ve done several shows. We’ve also played in the coffee shop down at Mt. Shasta, which was really fun, to play there.

KG: Have you faced any large obstacles in getting your music “out there.”

KC: Umm, in terms of getting it “out there”…

One thing that’s held us back is getting quality recordings. We have a contract with a studio here in the Rogue Valley, but it’s still expensive and we rarely have time to go into the studio together (it’s cheaper that way, and quicker) to record.

It’s hurt us quite a bit in getting our music to the people, and producing quality music. A lot of our stuff is rough, because we do have a small recording studio at home but it’s not nearly the same quality as what you’d get in a professional studio.

Personal life holds us back as well, we’re very busy people. Well, I guess not really holds us back but you know what I mean! It’s higher priority than the band right now, but that could change if we expand further and this becomes kind of a full time thing.

Note: I didn’t have any recording equipment on hand, but the following content are real quotes taken from portions of our conversation.

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